Sir Monk

Been really trying to squeeze in some time for this project . . . finally it is done!

Wanted to have a nice practice piece where I can sharpen my skills with Zbrush and Substance. I love the Diablo IP and so I decided to go with a Monk Bust.

What I wanted to get out of this project was a Diablo character with a stylized feel of Overwatch or Warcraft. Therefore I went with the stylized beard/moustache instead of going all realistic hair. Also I focused on making the facial features chuckier and angular.

I would love to know what you guys think, and am always open to some constructive feedback.

Sculpted in Zbrush
Retopo in Maya
Surfaced in Substance Painter
Rendered in Marmoset